An artificial forest populated exclusively by members of the Society of Creative Anachronism, separated into Vikings, Saxons, and Celt tribes for 100 years of independent development. Vault 37 - Portland, Oregon - A social experiment. The food extruders are designed to produce only a thin, watery gruel. Vault 36 - Eugene, Oregon - A social experiment. The armory is overstocked with weapons and ammunition, and not provided with a lock. Vault 34 - Las Vegas, Nevada - A social experiment. No one under the age of 20, or over 30, is admitted. Vault 32 - Provo, Utah - A social experiment. Vault 31 - Pueblo, Colorado - A social experiment. Vault 30 - Grand Junction, Colorado - A social experiment. Vault 29 - South Fork, Colorado - A social experiment. 2000 people will be assigned to enter, double the total sustainable amount. Vault 27 - Flagstaff, Arizona - A systems experiment. Vault is equipped with latest hydroponics facilities to develop sunlight-independent agricultural technologies. Charleston, Nevada - A systems experiment. Having only compulsive gamblers admitted as vault residents, with all conflicts within the vault to be resolved through gambling. Vault 21 - Las Vegas, Nevada - A social experiment. Vault's air, water, and food supply are contaminated with Trans-D9-THC to study the long-terms effects of continuous exposure. Vault 20 - Tuscon, Arizona - A systems experiment. Involving the segregation of the dwellers into two different-colored sections, red vs blue, with minimal contact between them. Vault 19 - Red Rock Canyon, Nevada - A social experiment. Residents are told they are a control Vault, but it is revealed via live video that all other vaults are experiments. Vault 18 - Onyx Peak, California - A control vault, to serve as hub for the Vault-Tec Cross-Continental Cable Network - ] - A social experiment. Intended to open and recolonize the surface after 20 years. Two men in a control booth, able to control hologram emitter, but no access to food and water. One man in isolation, with unlimited supplies of food and water, and only a hologram emitter for entertainment. Vault 16 - Lake Arrowhead, California - A social experiment. Intended to stay closed for 50 years and include people of radically diverse ideologies. Vault 15 - Southern California - A social experiment. (NOTICE: Due to budget cuts, this experiment has been cancelled] Consists of a false vault door, deliberately left unfinished. Vault 14 - Sierra Nevada Mountains - A social experiment. Intended to stay closed for 200 years as a study of prolonged isolation. Whitney, California - A social experiment. In order to study the effects of radiation on the selected population, the vault door was designed not to close properly. Vault 12 - Bakersfield, California - A systems experiment. ![]() That resident is then terminated by Vault-Tec droids. One resident will be elected overseer each year. Testing human nature - more specifically, the ability to sacrifice oneself for others and the ability to place ideals above one's own life. Vault 11 - Las Vegas, Nevada - A social experiment. Testing the effects of exclusively high-fat, high-protein super foods and sugary snacks and drinks available for residents. Vault 10 - San Bernardino, California - A social experiment. A highly lethal maze constantly patrolled by robots and filled with various sources of radiation which plague residents. Vault 9 - El Paso, Texas - A social experiment. Intended to open and recolonize the surface after 10 years. Vault 8 - Northern Nevada - A control vault. Rooms will be randomly closed and fill with cement every 20 to 200 days, until even the entrance is filled and no trace of the vault remains. Vault 7 - Henderson, Nevada - A systems experiment. Designed to allow small doses of radiation to leak into the Vault once a day. Helens, Washington - A systems experiment. All music was confiscated by social conformity enforcement since 1965. ![]() ![]() Stocked with criminals arrested under social conformity enforcement, who are exposed to loudspeakers playing banned rock & roll 24/7. Vault 5 - L.A Basin, California - A social experiment. Vault 3 - Las Vegas, Nevada - A control vault. Vault 2 - Los Ybanez, Texas - A specialized control vault for high-clearance Vault-Tec employees and shareholders. Designed to test the effects of an unfinished vault on unprepared residents in case of nuclear attack. Vault 1 - Great Midwest Commonwealth - A systems experiment. Vault 0 - Cheyenne Mountain, Colorado - Established to "monitor and control" other vaults, maintain the geniuses of the United States in cryogenic stasis, and improve future post-nuclear conditions.
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